Jobs/San Francisco/Software Engineer, Graphics & Media
San Francisco, California, United States

Software Engineer, Graphics & Media

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI.

Company
Figma
Compensation
Not listed
Schedule
Full-Time
Role overview

What this role actually needs.

Software Engineer, Graphics & Media at Figma in San Francisco. UpJobz keeps this listing high-signal for applicants targeting serious high-tech roles across the United States, Canada, and Mexico. Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI.

Responsibilities

Day-to-day expectations

A clear list of the work this role is designed to cover.

  • Work closely with teammates and partners in Engineering, Product, Design, Marketing, User Research, and Data Science to build new features and achieve roadmap goals. We prioritize collaboration and cross-functional partnerships, so you won’t operate in silos. Some efforts you might impact include:
  • Supporting new client-side Media features (e.g. image processing pipelines)
  • Improving the performance of media use cases (such as Image and Video) within the rendering engine
  • End-to-end client support of new codecs/compression algorithms
  • Error handling and network retry logicInterface with the rendering engine in scenarios of image and video rendering
  • Drive guidance, quality, and standards for rendering at Figma, and explore opportunities that keep us on the bleeding edge of new capability and advancements.
Requirements

What a strong candidate brings

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  • Holding interviews in an accessible location
  • Enabling closed captioning on video conferencing
  • Ensuring all written communication be compatible with screen readers
  • Changing the mode or format of interviews
Benefits

Why people would want this job

Benefits help searchers understand whether the role is a real fit before they apply.

  • Holding interviews in an accessible location
  • Enabling closed captioning on video conferencing
  • Ensuring all written communication be compatible with screen readers
  • Changing the mode or format of interviews
Subscriber playbook

Turn this listing into an application plan.

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Next moves

  • Tailor your resume around ai and llm instead of sending a generic application.
  • Use the first two bullets of your application to connect your background directly to software engineer, graphics & media is a high-signal on-site role in san francisco, and it is most realistic for united states residents.
  • Open the role quickly if it fits and bookmark three similar jobs before you leave the page.

Interview themes

Software EngineeringOn-siteaillmresearchtypescript

Watchouts

  • Compensation is hidden, so get range clarity in the first recruiter conversation.
  • Use united states residents as part of your positioning so the recruiter does not have to infer it.
  • Show concrete examples of succeeding in on-site environments.
SEO context

Search intent signals for this listing

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Software Engineer, Graphics & MediaFigmaSan FranciscoUSSoftware Engineeringaillmresearchtypescriptplatformapifrontendcollaborationproduct
Next step

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